

Ring of Surroundings now also increases the power of Illusion spells by 10%.Ring of the Wind also increases Stamina regeneration by 20%. Ring of the Khajiit, Ring of the Wind and Mentor's Ring now increase your jump height.
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It is required for the jumping bonuses to work, although there's no harm if you don't install it. Added a better implementation of increased jump height through my new mod Jumping Bonus Fix.Make sure that nobody has Keening or Glass Bow of the Stag Prince equipped before updating!.Storm-Bear armor and Imperial Dragon armor now receive proper recognition in dialogue if GDO v2.18 is installed.Dwarven Crowns and the Visages can now be tempered at a workbench.Fixed a visual bug that made Dawnfang's gem remain inactive.Scourge now does 20 points of magic damage to Daedra who can't be banished.Headman's Cleaver now does double bleeding damage on critical strikes.Guards will now comment on it being Imperial and Ebony armor if GDO is installed. (It could be improved with Steel Smithing before, even though it requires an Ebony Ingot, which makes no sense.) NPCs will still recognize it as Imperial armor for all intents and purposes. It now counts as Ebony and matches with Ebony armor instead of Imperial Heavy armor. Lord's Mail now absorbs 5 points per second like it says, up from 3, and the absorption is now red instead of blue.Increased spell absorption/damage reflect chance on Ebony Mail to 15%.Even a chicken will make for a suitable bomb. It also maximizes the Confidence of the subject, so your bombs will never run away in fear. It now benefits from Deep Freeze, and also has a 10% chance to apply frost paralysis for 4 seconds at any health percentage without the perk. Fixed an issue that made it not deal damage in many cases because the subject's own body blocked LOS it now ignores LOS, and it no longer knocks items around. The enchantment description now properly displays any frost damage increases.

It now does 100 frost damage, up from 80. It should also work for Adamant, Ordinator and Vokrii. Fixed Ahzidal's Ring of Necromancy for the unmodded Dark Souls perk.It now also grants +50 Stamina to minions and its armor bonus has been increased to +100. Necromancer's Amulet now applies its bonus stats through a scriptless hidden cloak effect, improving compatibility and allowing summoned undead to benefit from it.Grimsever's and Mace of Molag Bal's bleeding damage is now tied to the enchantments.
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